Excited to share my work on Remnant 2's second DLC The Forgotten Kingdom! In this DLC I got the opportunity to take ownership of a Side Dungeon in terms of art, and help create part of the Overworld. This Side Dungeon is called Proving Grounds, a dungeon that focused on puzzling solving and traversal mainly. I had the opportunity to fully take the level from blockout to completion, under our lead Randall Villegas, doing worldbuilding and kitbashing to create new assets to be used for gameplay like the moving pillars seen in the second puzzle room. This was a fun one to work on, as it required constant communication with design to make sure both art and design goals were met without compromising the gameplay focus of the dungeon. I had alot of freedom to figure out what the look of each room was, creating a unique feel for each as you first enter, all while keeping it within what the shape language of the biome is. Responsible for all worldbuilding aspects of this Dungeon.